The Oculus Go was announced by Facebook CEO Mark Zuckerberg at the annual Oculus Connect 4 developer conference in San Jose, California, where more details about another headset, codenamed Santa Cruz, were also revealed.
The new $199 wireless headset, called Oculus Go – meant to be the company’s most accessible VR device – will be available in early 2018.
Oculus has just made a handful of interesting announcements.
Virtual Reality headsets right now exist in two spaces.
Facebook bought Oculus in 2014 for $2 billion and paid another $1 billion for employee retention bonuses and other deals. Here, we present the latest news and everything you need to know about the Oculus Go, including release date rumours, United Kingdom pricing, design and features.
The social media giant has invested enormously in virtual reality hardware.
Of course, an increase in VR adoption also paves the way for increased harassment and trolling on the platform. These controllers are being tracked by sensors on the Santa Cruz VR headset and allows “inside-out tracking”. Nope, it runs entirely independently with its own display, CPU, and storage built-in. It eliminates “screen door” effect, which is experienced when pixels are seen. Barra said that Oculus Go will land with day-one compatibility with the entire GearVR library, which may indicate that it will contain smartphone-level processing as opposed to something comparable to a high-end PC. When the device is paired with some Samsung phones, it functions identical to Oculus Go.
This week, Zuckerberg apologized for offending some users after he visited a flooded Puerto Rico in virtual reality through the use of a cartoon avatar. It might not be as feature-packed, but the Oculus Go still offers a well-priced VR headset at a fraction of the price. Google is also working on a stand-alone headset that won’t require a phone, but hasn’t specified when that device will be released or how much it will cost. ‘ As before, the bundle includes a Rift headset, Touch Controllers, and six software packages.
The interface can be brought up as a 3D overlay any time, enabling users to access desktop apps from inside VR and offering infinite workspace that Mitchell suggested could, “Replace traditional monitors entirely”.